Beta Version 0.1.0
The next version of Platform Fighter Engine is out now!
BETA VERSION 0.1.0 -
Attacks
- General attack balance
- Updated a few attack animations
- Added Toon Link Nair
- Added Mario Uair
- Added a standard Zair Attack
Mechanics
- Parrying (You can choose between normal shields or parrying)
- Ledge Tethering
- Special control settings (Tap Jump, Shorthop Aerial, Crouch Shorthop, Diagonal Cstick Nair, A+B Smashes)
- Respawn platforms added
Functionality
- Testing for diagonal stick directions
- Added a movement function that doesn't let the user go through platforms (may be used for aerial attacks)
- Hurtbox changing functions
- More snapping functions
- Better background creation and management functions
- Variables to control how moves are affected by parrying
Fixes
- Separate animation for jumpsquat, jumping, midair, falling, and fastfalling
- Most states now support animation
- Teching now has proper lockout and a separate input buffer
- Snapping movement has been fixed
- Projectiles' knockback is no longer tied to the player's facing direction
- Resizing the game no longer causes surface bugs
- Renamed some macros / variables / resources
Extra
- Custom control screen now has a cool moving background!
- Optional Day / Night Cycle
- Beginning match countdown
- Damage now has %
Get Platform Fighter Engine
Platform Fighter Engine
Make your own Platform Fighter in GameMaker!
Status | Released |
Category | Other |
Author | Springroll Games |
Genre | Fighting, Platformer |
Tags | 2D, Game engine, GameMaker, gms2, platform-fighter, smash-bros |
Languages | English |
Accessibility | Configurable controls |
More posts
- Patch Notes 1.4.484 days ago
- Patch Notes 1.4.3May 29, 2024
- 1.4.2 Small UpdateOct 16, 2023
- Fixing the "stage_data_get" crashSep 22, 2023
- Patch Notes 1.4.2Sep 15, 2023
- Hotfix 1.4.1 Patch NotesAug 11, 2023
- Patch Notes 1.4.1Jul 31, 2023
- Patch Notes 1.4.0Mar 21, 2023
- 1.3.4 HotfixJan 16, 2023
- Fix for Powershielding (1.3.3+)Jan 07, 2023
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