1.4.2 Small Update
Platform Fighter Engine » Devlog
Fixes
- The tumble state now uses "hitstun_grav" instead of the normal gravity value.
Extra
- "hitbox_group_whitelist_id" can now be used on the "hitbox_group_array" of projectiles, if you set the "group_number" argument to "-1".
- Adjusted the volume of some sound effects.
- Fixed some comments.
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Platform Fighter Engine
Make your own Platform Fighter in GameMaker!
Status | Released |
Category | Other |
Author | Springroll Games |
Genre | Fighting, Platformer |
Tags | 2D, Game engine, GameMaker, gms2, platform-fighter, smash-bros |
Languages | English |
Accessibility | Configurable controls |
More posts
- Patch Notes 1.4.481 days ago
- Patch Notes 1.4.3May 29, 2024
- Fixing the "stage_data_get" crashSep 22, 2023
- Patch Notes 1.4.2Sep 15, 2023
- Hotfix 1.4.1 Patch NotesAug 11, 2023
- Patch Notes 1.4.1Jul 31, 2023
- Patch Notes 1.4.0Mar 21, 2023
- 1.3.4 HotfixJan 16, 2023
- Fix for Powershielding (1.3.3+)Jan 07, 2023
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