Patch Notes 1.3.1
Platform Fighter Engine » Devlog
Attacks
- General balance changes.
Fixes
- Fixed an issue where players wouldn't reset their animation when being knocked out, which could crash the game.
- Fixed camera-related issues in "final_smash3".
- Fixed an issue where players wouldn't be knocked out correctly when using "final_smash3" offstage.
- Fixed an issue with "grab_break" being able to revive knocked out players.
- Certain overhead drawing scripts no longer draw during the final hit effect.
Extra
- "Collision Compatibility Mode" in Game Options is now turned off, and all places in the code that used bbox_right or bbox_bottom have been adjusted.
- Autogenerated profiles are now removed more frequently.
Files
[Older Version] Platform Fighter Engine 1.3.1.yyz 70 MB
Jul 09, 2022
Platform Fighter Engine 1.3.1 - Demo.zip 31 MB
Jul 09, 2022
Platform Fighter Engine 1.3.1 - HTML.zip Play in browser
Jul 09, 2022
Get Platform Fighter Engine
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Platform Fighter Engine
Make your own Platform Fighter in GameMaker!
Status | Released |
Category | Other |
Author | Springroll Games |
Genre | Fighting, Platformer |
Tags | 2D, Game engine, GameMaker, gms2, platform-fighter, smash-bros |
Languages | English |
Accessibility | Configurable controls |
More posts
- Patch Notes 1.4.485 days ago
- Patch Notes 1.4.3May 29, 2024
- 1.4.2 Small UpdateOct 16, 2023
- Fixing the "stage_data_get" crashSep 22, 2023
- Patch Notes 1.4.2Sep 15, 2023
- Hotfix 1.4.1 Patch NotesAug 11, 2023
- Patch Notes 1.4.1Jul 31, 2023
- Patch Notes 1.4.0Mar 21, 2023
- 1.3.4 HotfixJan 16, 2023
- Fix for Powershielding (1.3.3+)Jan 07, 2023
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