Broken Online & Replays on GMv2022.6.023


The new GM Runtime (2022.6.0.23) changed how instance ids are detected; they are now considered a "reference" type instead of being a real number or integer. This breaks the buffer_write_auto script in PFE, which in turn breaks online matches and replays. The temporary fix is to change these lines at the end of buffer_write_auto:


And this line in game_state_save_object:

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