Patch Notes 0.6.1
Platform Fighter Engine » Devlog
BETA VERSION 0.6.1 -
Hotfixes
- Fixed an issue where Smash Stick would activate even if the player did not flick the stick
- Players can now perform the second part of Link's Fsmash with the attack button and the special button
- Pausing can no longer be buffered
- Added the macro allow_pausing
- Held inputs can no longer be buffered while the game is paused
- Fixed an issue where using frame advance would cause the game to not be recorded properly in the replay, causing a desync
Files
[Older Version] Platform Fighter Engine - Beta 0.6.1.yyz 20 MB
Sep 05, 2020
Platform Fighter Engine Demo - Beta 0.6.1.zip 6.8 MB
Sep 05, 2020
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Platform Fighter Engine
Make your own Platform Fighter in GameMaker!
Status | Released |
Category | Other |
Author | Springroll Games |
Genre | Fighting, Platformer |
Tags | 2D, Game engine, GameMaker, gms2, platform-fighter, smash-bros |
Languages | English |
Accessibility | Configurable controls |
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- Fixing the "stage_data_get" crashSep 22, 2023
- Patch Notes 1.4.2Sep 15, 2023
- Hotfix 1.4.1 Patch NotesAug 11, 2023
- Patch Notes 1.4.1Jul 31, 2023
- Patch Notes 1.4.0Mar 21, 2023
- 1.3.4 HotfixJan 16, 2023
- Fix for Powershielding (1.3.3+)Jan 07, 2023
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