Patch Notes 1.4.7 LTS Update


LTS Changes

- "game_state_load_objects_init" now uses "handle_parse" instead of "real".

- "stage_data_get" now uses "is_handle" instead of "is_real".

- Deleted the script "array_contains" as it is now a built-in function in GameMaker.

- Online menus functions now use the dot operator to reference variables, due to a change in GameMaker's default function scope.

Feather

- Fixed all Feather Errors, Warnings, and Suggestions on the default Feather settings.

- Added "obj_game_selector" to avoid using the deprecated function "instance_change" in "obj_game".

Fixes

- Fixed "game_win_conditions" crashing if all remaining players got KO'd at the same time in a Teams match.

- Fixed a rare crash with the script "mis_init".

- Fixed some sprites being assigned to the wrong texture group.

Files

Platform Fighter Engine 1.4.7 LTS.yyz 80 MB
5 days ago
Platform Fighter Engine 1.4.7 LTS - Demo.zip 48 MB
5 days ago
Platform Fighter Engine 1.4.7 LTS - Free Trial.yyz 79 MB
5 days ago

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