Patch Notes 1.4.7


Fixes

- Fixed some of the premade passive scripts not removing their effect when players got KO'd.

- Stamina mode values are now saved as "f64" instead of "s32" to prevent possible math errors.

- "basic_dspec_earth_wall" now has a more accurate hurtbox.

- Projectiles, targetboxes, and windboxes now check if hurtboxes exist in the collision loop. This prevents the game from crashing if a hurtbox is destroyed in the middle of the collision loop.

- "hit_turnaround" will no longer turn around opponents if the launch angle is straight up or straight down.

- Changed copyrights to 2026.

Files

Platform Fighter Engine 1.4.7.yyz 84 MB
3 days ago
Platform Fighter Engine 1.4.7 - Free Trial.yyz 84 MB
3 days ago
Platform Fighter Engine 1.4.7 - Demo.zip 39 MB
3 days ago
Platform Fighter Engine 1.4.7 - HTML.zip Play in browser
3 days ago

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