Fixes - Fixed the pseudorandom number functions returning very skewed results for certain ranges. - "Pressed" inputs are no longer counted multiple times when t...
Fixes - Fixed "GGMR_PLAYERS_MAX" incorrectly being set to 2 instead of 4. - The "Normal" and "Idle" CPU types no longer always use a special move after respawni...
Attacks - Added a new attack "rick_fspec_portal". - Removed "basic_sword_swing", which did not work. Fixes - Fixed a crash with "kessler_final_smash". Extra - P...
GGMR Update - PFE now uses the most recent version of GGMR. - The saving and loading scripts are more organized now. Attacks - General balance adjustments. - Ad...
Attacks - General balance adjustments. - "sheik_fspec_chain" is now easier to modify in the code. - `shulk_nspec_monado_arts" now increases your maximum shield...
Fixes - The tumble state now uses "hitstun_grav" instead of the normal gravity value. Extra - "hitbox_group_whitelist_id" can now be used on the "hitbox_group_a...
The latest version of the normal branch of GameMaker (v2023.8.1.148) causes PFE to crash on the stage select. This is due to backend changes in GameMaker. PFE o...
Attacks - Added Toon Link's Down Special. - This move spawns a bomb item that the user holds. - The bomb explodes after a certain amount of time, or if it is th...