Fixes - The tumble state now uses "hitstun_grav" instead of the normal gravity value. Extra - "hitbox_group_whitelist_id" can now be used on the "hitbox_group_a...
The latest version of the normal branch of GameMaker (v2023.8.1.148) causes PFE to crash on the stage select. This is due to backend changes in GameMaker. PFE o...
Attacks - Added Toon Link's Down Special. - This move spawns a bomb item that the user holds. - The bomb explodes after a certain amount of time, or if it is th...
Fixes - "game_reset" now properly clears the replay data and win screen data for the match. > This means you can now save replays of match that were restarted...
Online Teams - You can now play with Teams enabled in online games! - The lobby host determines the teams of all the other players. - Team Attack can be toggled...
Stages - Moved stage-specific properties out of "obj_stage_manager", into individual "stage init" scripts. - Added the "stage_data" script which stores all data...
Attacks - Added a new attack, "dspec_earth_wall". Stages - "Smiley Floats" is now on the default stage select (and "stage_choose_random") instead of "Battlefiel...
PFE Version 1.3.3 and 1.3.4 have a bug where powershielding does not work. This can be fixed by changing obj_hurtbox: Event User 0: Line 71 to: else if (owner.h...